Integration
This section describes how to integrate an Electrode Native container in your Android or iOS mobile application.
Android
A Container library can be added to a mobile Android application project in one of two ways:
By adding a dependency on the Electrode Native container AAR (recommended way), or
By directly adding the Electrode Native container module to the Android project (as a git submodule for example)
You will also need to update your build.gradle
files with the following:
jcenter
repository
We publish the react-native
Maven artifact to jcenter
. Therefore, you must make sure that jcenter
is present in your list of repositories. The repositories are most commonly defined in your top-level project build.gradle
.
resolution strategy
React Native includes some third-party libraries that might conflict with the versions you are using. For example, you might have issues with jsr305
. If that is the case, add the following to your application module build.gradle
In addition to the above resolution strategy for handling the jsr305
conflict, you might also run into a conflict with OkHttp
. React Native depends on a specific version of the very popular networking library, OkHttp
. If you are using this library in your application, you might be forced to align your version of OkHttp
with the version included with the React Native version that you are using. This is due to the current React Native design.
okio linting
You might run into a conflict with the okio
third party library which comes with React Native. It is a known issue. To resolve this issue, disable the lint check for InvalidPackage
. You can also find solutions by searching for the okio
conflict on the web.
Adding the Container as an AAR
If a Maven publisher has been configured in the Electrode Native cauldron, Electrode Native will package and publish the Electrode Native container project as a Maven artifact containing the AAR file(either to a local or remote Maven repository)
If you are implicitly publishing a container from a Cauldron (through a change in container content or the use of [cauldron regen-container] command), the Maven artifact will have the following data:
Group ID :
com.walmartlabs.ern
Artifact ID :
{mobile-app-name}-ern-container
Version string :
{container-version}
{mobile-app-name} is the name of the mobile application in the cauldron for the Electrode Native container that is being generated. For example, if the application name is walmart
, the Electrode Native container artifact ID will be walmart-ern-container
.
{container-version} is the version of the generated Electrode Native container. The container version can be in the form: x.y.z
where x, y and z are integers. For example 1.2.3
is a valid container version. You can specify a version for a Container or, by default, the current version will be patched-bumped to the new version.
To add a dependency on the Electrode Native container, in your mobile application add the following code to the dependencies
object of your application module build.gradle
. Be sure to substitute the {mobile-app-name}
and {container-version}
to represent your application.
If you are explicitly publishing a container through the use of publish-container command, the Maven artifact id will be local-ern-container
. The group id will remain the same though com.walmartlabs.ern
. You can pass options to the command to change the artifact id and group id at your convenience. Please see publish-container documentation for more details. Also, if you use or plan to use a locally published Electrode Native container (to your maven local repository), make sure to declare mavenLocal
in the list of repositories. This is located in the top-level project build.gradle
.
Proguard
Container library does not proguard itself, but supports proguarding. In your module's proguard.txt
add the rule to be during the applications proguarding phase.
Adding the container as a Git submodule
Alternatively, you can include an Electrode Native container in a mobile application by adding it as an Android module. Although this is not the recommended way to add third-party dependencies (the container being one) to an Android project, it is however possible and this might be the best process if you don't have a remote Maven repository that you can publish the container to.
To add the container library as an Android module, add a GitHub publisher to the cauldron (or use publish-container with the git
publisher option). Then, when a new Container version is published, Electrode Native will publish the resulting project to a private or public GitHub repository. It will create a Git tag for each version of a container. You can then add the container Android module to your application project--managed as a Git submodule.
Note Do not edit the code of the container if you use this procedure even though adding the Container directly in your project makes its code editable. The container code should not be modified manually, as any custom modification will be lost the next time the container is generated.
Be sure to include the module in your project settings.gradle
, and add a api project
directive to your application module build.gradle
. Find more information on declaring API and implementation dependencies
Configure Android build configuration versions
The following android build parameters can be configured with application specific needs.
buildToolsVersion
- Android SDK build tools is a component of the Android SDK required for building Android apps. The version specified will update the app levelbuild.gradle
compileSdkVersion
- The API level designated to compile the application.kotlinVersion
- The version of Kotlin to use for the container (only used in case at least one Kotlin native module is injected in the container).minSdkVersion
- The minimum API level that the application targets.sourceCompatibility
- Defines which language version of Java your source files should be treated as. It can take a valid Java VersiontargetCompatibility
- Defines the minimum JVM version your code should run on, i.e. it determines the version of byte code the compiler generates. It can take a valid Java VersiontargetSdkVersion
- The designated API Level that the application targetssupportLibraryVersion
- You may want a standard way to provide newer features on earlier versions of Android or gracefully fall back to equivalent functionality. You can leverage these libraries to provide that compatibility layer.
You can configure androidConfig
in the cauldron as show below.
Android Dynamic Feature Module Support
If the Android client mobile application consuming the container is keeping the container dependency in an Android dynamic feature module, there will be issues with resources loading (your MiniApps images won't be visible for example). This is because of React Native Android implementation, that is loading some resources via reflection, using the base package name of the application, instead of the package name of the dynamic module see Android documentation for more details. For this reason we had no way but to fork React Native to update the implementation to properly handle this use case. Our fork of React Native is kept in electrode-io/react-native repository. We are only using it to publish special React Native AARs for Android, not for any iOS changes nor JS ones (i.e we're not publishing anything to npm). Starting with 0.63 line, we will publish custom releases of the AAR, in addition to the official versions, to include support for dynamic feature modules. These versions will have a patch number starting at 100 (0.63.100, 0.64.100 ...).
If you are facing this fringe scenario with dynamic feature modules, here is what can be done:
Generate the container with a custom AAR version of React Native that includes support for Dynamic Feature Modules. This can be done by supplying such a configuration to the container generator (via --extra option or through Cauldron config)
Always use the latest custom AAR version matching the React Native version line that your miniapps(s) are using (for example if your miniapp is using 0.63.4, you should use 0.63.100 here).
Update the client application to pass the dynamic feature module package name to the container. For example if the client application base package name is
com.foo
and the dynamic feature module containing the container dependency is namedbar
, the package name used for resources resolution in the dynamic feature module would becom.foo.bar
. In that case, the client application would need to call the following, prior to initializing the container.
JavaScript Engine (RN 0.60 and above)
Starting with React Native 0.60, the JavaScript engine is distributed separately from the React Native AAR. Also, prior to this version, JavaScriptCore was the only JavaScript engine that could be used on Android for React Native applications. Starting with this new version, it is now possible to use alternative JavaScript engines such as Hermes or V8.
Electrode Native currently support both JavaScriptCore and Hermes engines. By default, without explicit configuration, Electrode Native will use the non international variant of JavaScriptCore engine.
JavaScriptCore
With React Native 0.60.0, JavaScriptCore engine now comes in two variants : android-jsc
and android-jsc-intl
. The later is the international variant. It includes ICU i18n library and necessary data allowing to use e.g. Date.toLocaleString and String.localeCompare that give correct results when using with locales other than en-US. This variant is about 6MB larger per architecture.
By default, the version of JavaScriptCore used by Electrode Native will be set to the latest version available at the time of Electrode Native version release and will be communicated in the release notes. The default JavaScriptCore variant will always be the non international one.
It is possible to change these defaults, using the androidConfig
object of containerGenerator
as shown below.
jscVersion
is the version (fixed or range) of the JavaScriptCore engine while jscVariant
is the variant (android-jsc
or android-jsc-intl
).
Hermes
To use Hermes engine rather than JavaScriptCore, you should set the jsEngine
in androidConfig
to hermes
.
iOS
An Electrode Native container can be retrieved in a few ways:
Use a dependency manager such as Carthage or Cocoapods or,
Perform a manual
git clone
of the container
Using CocoaPods (RN >= 0.61, XCode >= 11.0)
If the client application is using CocoaPods to manage its dependencies, it is possible to package and distribute the container in a way that it can be added as a pod dependency (in the Podfile) of the client application.
One thing to note here though, is that due to the fact that the container itself is using CocoaPods and is depending on third-party pods, it is not possible (as far as we know) to add it 'as-is' to the client application. One way to work around this, is to distribute the container as a pre-compiled binary instead of as its raw source code. One advantage of such an approach is that it will reduce build time of the client application (as it doesn't have to build the container during application build). One inconvenient of this approach is that the source code of the container will not be visible/accessible in the client app which can make debugging issues a bit more complex.
The high level steps are to build & package the container as an XCFramework, and to publish it along with an associated podpsec file, to a git repository. The client application can then add the container as a pod depenndency in its Podfile.
Build & Package the container as an XCFramework
After the container is generated (via create-container command or other way) the XCFramework container transformer can be used to build & package the container as an XCFramework.
One way to achieve this is to use the transform-container command as follow:
This can also be achieved through cauldron by adding the following step in container generation pipeline config:
Publish the container XCFramework as a pod to a git repository
After an XCFramework has been generated for the container, the CocoaPod git publisher can be used to publish the container XCFramework to a git repository, along with its associated podspec.
One way to achieve this is to use the publish-container command as follow:
This can also be achieved through cauldron by adding the follwing step in container generation pipeline config:
This publisher will only upload the pre-compiled XCFramework to the repository, along with an adequatly generated ElectrodeContainer.podspec file. It will also create a git tag matching the container version.
Add the container pod dependency to client application Podfile
The container can then be added as a one line entry to the Podfile of the client application as follow:
The tag
can be omitted in case the client application prefer to always pull the latest container version from default branch of the repository.
:branch
can be used in place of :tag
, to always pull the latest container from a specific branch.
Then, running pod install
from the client application, will properly retrieve the container as a pod dependency.
Using Carthage
Create a Cartfile if you don't already have one, or open an existing Cartfile.
Add the following line to your Cartfile.
Create a
Cartfile.resolved
file if you don't have one or open your existingCartfile.resolved
file.Add the following line to your
Cartfile.resolved
file:Install your dependencies using the following command:
Use Git to clone container
Clone the container.
Add Container to your mobile application
React Native >= 0.61
Check if your mobile application is using a workspace, (ie: you have an
.xcworkspace
file in your project directory). If not, open the.xcodeproj
file of your mobile application in Xcode.In Xcode's menu bar, File -> Save As Workspace... You can use the same name as the
.xcodeproj
file for your workspace name. Save at the same level as the.xcodeproj
.Close Xcode and re-open, this time selecting the workspace file.
Make sure nothing is selected in the project navigator, In Xcode's menu bar, File -> Add Files to
<your workspace name>
. If you used Carthage, look forElectrodeContainer.xcodeproj
in the Carthage/Checkouts directory. If you cloned the container, find theElectrodeContainer.xcodeproj
in the cloned container directory.Add Files again, this time adding the
Pods.xcodeproj
that is located in the Pods directory of the container.
React Native < 0.61
Open your mobile application project file in Xcode.
Right click your
<your project name>
in the project navigator. Select Add Files to<your project name>
. If you used Carthage, look forElectrodeContainer.xcodeproj
in the Carthage/Checkouts directory. If you cloned the container, find theElectrodeContainer.xcodeproj
in the cloned container directory.
Additional Configuration
After installing the dependency, you will need to add additional configurations.
In Xcode, choose
<your project name>
from the Project Navigator panel.Click
<your project name>
under TARGETS.From the General tab, locate Frameworks, Libraries, and Embedded Content and click +
Select
ElectrodeContainer.framework
and click Add.In Build Phases, verify that
ElectrodeContainer
is in Link Binary With Libraries and Embed Frameworks.Edit Scheme for your
<your project name>
target. Locate Build Options and uncheck Parallelize Build.
Skip installing dependencies (RN >= 0.61)
When using React Native >= 0.61, you can configure the iOS container generator to skip the automatic installation of dependencies. This container generation mode is the default one when generating iOS containers on Linux/Windows, as the pod install
command cannot be run on these platforms.
To also generate such a container on MacOS, you can set the skipInstall
flag to true
in the container generator iOS configuration, as follow:
Alternatively, for containers that are not generated using a cauldron, you can set the --skipInstall
option of the create-container
command.
Extra configuration
You can override the iOS deployment target version to use by setting iosConfig
in the cauldron as show below.
You can run pod repo update before pod install by setting podRepoUpdate
in the cauldron as show below.
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