Integration
This section describes how to integrate an Electrode Native container in your Android or iOS mobile application.
Android
A Container library can be added to a mobile Android application project in one of two ways:
By adding a dependency on the Electrode Native container AAR (recommended), or
By directly adding the Electrode Native container module to the Android project (as a git submodule for example)
You will also need to update your build.gradle
files with the following:
jcenter
repository
We publish the react-native
Maven artifact to jcenter
. Therefore, you must make sure that jcenter
is present in your list of repositories. The repositories are most commonly defined in your top-level project build.gradle
.
resolution strategy
React Native includes some third-party libraries that might conflict with the versions you are using. For example, you might have issues with jsr305
. If that is the case, add the following to your application module build.gradle
In addition to the above resolution strategy for handling the jsr305
conflict, you might also run into a conflict with OkHttp
. React Native depends on a specific version of the very popular networking library, OkHttp
. If you are using this library in your application, you might be forced to align your version of OkHttp
with the version included with the React Native version that you are using. This is due to the current React Native design.
okio linting
You might run into a conflict with the okio
third party library which comes with React Native. It is a known issue. To resolve this issue, disable the lint check for InvalidPackage
. You can also find solutions by searching for the okio
conflict on the web.
Adding the Container as an AAR
If a Maven publisher has been configured in the Electrode Native cauldron, Electrode Native will package and publish the Electrode Native container project as a Maven artifact containing the AAR file(either to a local or remote Maven repository)
If you are implicitly publishing a container from a Cauldron (through a change in container content or the use of [cauldron regen-container] command), the Maven artifact will have the following data:
Group ID :
com.walmartlabs.ern
Artifact ID :
{mobile-app-name}-ern-container
Version string :
{container-version}
{mobile-app-name} is the name of the mobile application in the cauldron for the Electrode Native container that is being generated. For example, if the application name is walmart
, the Electrode Native container artifact ID will be walmart-ern-container
.
{container-version} is the version of the generated Electrode Native container. The container version can be in the form: x.y.z
where x, y and z are integers. For example 1.2.3
is a valid container version. You can specify a version for a Container or, by default, the current version will be patched-bumped to the new version.
To add a dependency on the Electrode Native container, in your mobile application add the following code to the dependencies
object of your application module build.gradle
. Be sure to substitute the {mobile-app-name}
and {container-version}
to represent your application.
If you are explicitely publishing a container through the use of [publish-container] command, the Maven artifact id will be local-ern-container
. The group id will remain the same though com.walmartlabs.ern
. You can pass options to the command to change the artifact id and group id at your convenience. Please see [publish-container] documentation for more details.
Also, if you use or plan to use a locally published Electrode Native container (to your maven local repository), make sure to declare mavenLocal
in the list of repositories. This is located in the top-level project build.gradle
.
Adding the container as a Git submodule
Alternatively, you can include an Electrode Native container in a mobile application by adding it as an Android module. Although this is not the recommended way to add third-party dependencies (the container being one) to an Android project, it is however possible and this might be the best process if you don't have a remote Maven repository that you can publish the container to.
To add the container library as an Android module, add a GitHub publisher to the cauldron (or use [publish-container] with the git
publisher option). Then, when a new Container version is published, Electrode Native will publish the resulting project to a private or public GitHub repository. It will create a Git tag for each version of a container. You can then add the container Android module to your application project--managed as a Git submodule.
Note Do not edit the code of the container if you use this procedure even though adding the Container directly in your project makes its code editable. The container code should not be modified manually, as any custom modification will be lost the next time the container is generated.
Be sure to include the module in your project settings.gradle
, and add a api project
directive to your application module build.gradle
. Find more information on declaring API and implementation dependencies
Configure Android build configuration versions
The following android build parameters can be configured with application specific needs.
androidGradlePlugin
- Android Gradle plugin adds several features that are specific to building Android apps. The version specified will update the top levelbuild.gradle
file.buildToolsVersion
- Android SDK build tools is a component of the Android SDK required for building Android apps. The version specified will update the app levelbuild.gradle
gradleDistributionVersion
- The url downloads the gradle wrapper. This allows executing Gradle builds without having to set up Gradle. The version specified here updates thegradle/wrapper/gradle-wrapper.properties
NOTE: Check the compatibility chart of Gradle version required for each version of the Android Gradle plugin here
compileSdkVersion
- The API level designated to compile the application.minSdkVersion
- The minimum API level that the application targets.sourceCompatibility
- Defines which language version of Java your source files should be treated as. It can take a valid Java VersiontargetCompatibility
- Defines the minimum JVM version your code should run on, i.e. it determines the version of byte code the compiler generates. It can take a valid Java VersiontargetSdkVersion
- The designated API Level that the application targetssupportLibraryVersion
- You may want a standard way to provide newer features on earlier versions of Android or gracefully fall back to equivalent functionality. You can leverage these libraries to provide that compatibility layer.
You can configure androidConfig
in the cauldron as show below.
JavaScript Engine (RN 0.60 and above)
Starting with React Native 0.60, the JavaScript engine is distributed separately from the React Native AAR. Also, prior to this version, JavaScriptCore was the only JavaScript engine that could be used on Android for React Native applications. Starting with this new version, it is now possible to use alternative JavaScript engines such as Hermes or V8.
Electrode Native currently support both JavaScriptCore and Hermes engines. By default, without explicit configuration, Electrode Native will use the non international variant of JavaScriptCore engine.
JavaScriptCore
With React Native 0.60.0, JavaScriptCore engine now comes in two variants : android-jsc
and android-jsc-intl
. The later is the international variant. It includes ICU i18n library and necessary data allowing to use e.g. Date.toLocaleString and String.localeCompare that give correct results when using with locales other than en-US. This variant is about 6MB larger per architecture.
By default, the version of JavaScriptCore used by Electrode Native will be set to the latest version available at the time of Electrode Native version release and will be communicated in the release notes. The default JavaScriptCore variant will always be the non international one.
It is possible to change these defaults, using the androidConfig
object of containerGenerator
as shown below.
jscVersion
is the version (fixed or range) of the JavaScriptCore engine while jscVariant
is the variant (android-jsc
or android-jsc-intl
).
Hermes
To use Hermes engine rather than JavaScriptCore, you should set the jsEngine
in androidConfig
to hermes
.
iOS
An Electrode Native container can be added as a dependency to an Xcode project in two ways:
Use a dependency manager such as Carthage (CocoaPods will be supported in the future) or,
Perform a manual installation
Using Carthage to add a container
To add a container using Carthage:
1) Create a Cartfile if you don't already have one, or open an existing Cartfile. 2) Add the following line to your Cartfile.
3) Create a Cartfile.resolved
file if you don't have one or open your existing Cartfile.resolved
file.
4) Add the following line to your Cartfile.resolved
file:
5) Install your dependencies using the following command:
Manually adding a container
To manually add a container:
Clone the container to
<Your-WorkSpace>
.Open your mobile application project file in Xcode.
Right click your
<your project name>
in the project navigator. Select Add Files to<your project name>
. Look forElectrodeContainer.xcodeproj
in the file directory where you cloned the repo above.
Additional Configuration
After installing the dependency, you will need to add additional configurations.
In Xcode, choose
<your project name>
from the Project Navigator panel.Click
<your project name>
under TARGETS.From the General tab, locate Frameworks, Libraries, and Embedded Content and click +
Select
ElectrodeContainer.framework
and click Add.In Build Phases, verify that
ElectrodeContainer
is in Link Binary With Libraries and Embed Frameworks.Edit Scheme for your
<your project name>
target. Locate Build Options and uncheck Parallelize Build.
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